For now ask a DM but ill prolly auto fix the thing tomorrow
/tara
Search found 670 matches
- Mon Mar 02, 2015 12:43 am
- Forum: Suggestions and Q&A
- Topic: ( FIXED ) Heroes' Rest, teleport ring.
- Replies: 3
- Views: 4154
- Sun Mar 01, 2015 11:31 pm
- Forum: Support and Bug Reports
- Topic: ( ONGOING ) My experience so far.
- Replies: 35
- Views: 27785
Re: My experience so far.
Howdy Balkoth and some interesting points there ;) First of with the warning signs.. Warning signs are there only when they make sense. And making sense is when there is an "unproportional leap" from area A to area B. As for the chests you infact have a point in which I agree to the point that i ser...
- Sun Mar 01, 2015 5:27 pm
- Forum: Suggestions and Q&A
- Topic: ( FIXED ) Heroes' Rest, teleport ring.
- Replies: 3
- Views: 4154
( FIXED ) Heroes' Rest, teleport ring.
Sigald Stormfist at The Heroes' Rest inn no longer gives out a teleportring. Instead he gives out a "Token of Teleport" and this small item needs not be quipped for use but can just be put in a hotbar.
/tara
/tara
- Sun Mar 01, 2015 11:21 am
- Forum: Support and Bug Reports
- Topic: ( ONGOING ) My experience so far.
- Replies: 35
- Views: 27785
Re: My experience so far.
Howdy Balkoth :) A fairly long post, but I suspect my reply wil be just aswell, so here goes. Before i start thanks for your info and hope your friends does indeed also share their opinion(S)... ----- First and foremost this thread is supposed to be generel conclusions and observations. How I unders...
- Sun Mar 01, 2015 10:38 am
- Forum: Support and Bug Reports
- Topic: ( FIXED ) Fireball Scaling Bugged
- Replies: 1
- Views: 2677
Re: Fireball Scaling Bugged
The fireball was indeed at level*2, which has now been fixed.
/tara
/tara
- Sat Feb 28, 2015 10:04 pm
- Forum: Support and Bug Reports
- Topic: ( ONGOING ) Crazy workload upgrade :)
- Replies: 6
- Views: 6101
Re: Crazy workload upgrade :)
Just to add even more info the Seeker, reply we COULD infact add enough variables on any given type of monster to have specific randomchances on 9 different types of loot per mob, + the gold. ( we could make specific gold amounts count as item so like 10% chance of 1000 gold, 20% chance of 500 blabl...
- Sat Feb 28, 2015 10:01 pm
- Forum: Support and Bug Reports
- Topic: ( ONGOING ) My experience so far.
- Replies: 35
- Views: 27785
Re: My experience so far.
Hm... Well Perhaps this could be an overall experience thread ( unless spe wants it to be personal ), so that we in this here thread talk about, Good& bad stuff, progression and such n a more generel level. For more specific stuff it s more suitable to have one thread per isue. Like one for spelling...
- Sat Feb 28, 2015 5:16 pm
- Forum: Suggestions and Q&A
- Topic: Companion & Familiar custom looks.
- Replies: 2
- Views: 4415
Companion & Familiar custom looks.
Howdy folks. Dreppi ( spe ) mentioned a likeing for Badgers as Companion. However our customchanges means that the standard version of badgers are quite useless on this server. Another aspect is that we currently cater 3 different kinds of companions being... Panther = high damage, low "durability"....
- Sat Feb 28, 2015 12:16 pm
- Forum: Support and Bug Reports
- Topic: ( ONGOING ) My experience so far.
- Replies: 35
- Views: 27785
Re: My experience so far.
Thanks alot Spe :) As for the "One with the land" spell it has been changed to gah cant remember but look on the spellchange signs or here in the forum ;) - i Think it might be ghostly visage on either yourself or your companion. Spelling is an overall isue, and we are workign hard on it. For now - ...
- Sat Feb 28, 2015 11:07 am
- Forum: Support and Bug Reports
- Topic: ( ONGOING ) Crazy workload upgrade :)
- Replies: 6
- Views: 6101
Re: Crazy workload upgrade :)
Well random loot is always nice, in terms of "Wonder what i got". However one of the reasons we tried to avoid random loot most of the times as it were was to be sure certain items with certain effects did not drop. such as haste, crit imune or the like. We will continue investigating the isue thoug...