Search found 119 matches

by Somnium
Wed Jun 29, 2016 8:02 pm
Forum: Suggestions and Q&A
Topic: A re-look at class banns
Replies: 29
Views: 24254

Re: A re-look at class banns

That's also the file I sent you, great :)
by Somnium
Wed Jun 29, 2016 5:44 pm
Forum: Suggestions and Q&A
Topic: A re-look at class banns
Replies: 29
Views: 24254

Re: A re-look at class banns

I've sent you another file, try that instead :)
by Somnium
Wed Jun 29, 2016 9:29 am
Forum: Suggestions and Q&A
Topic: A re-look at class banns
Replies: 29
Views: 24254

Re: A re-look at class banns

Hi Tara,

I've emailed you a file that you can test, that should disable the Monk speed bonus. So try it, and see if it works :)
by Somnium
Mon Jun 20, 2016 8:43 pm
Forum: Suggestions and Q&A
Topic: My thoughts on the features that I am currently working on
Replies: 8
Views: 7179

Progress report

Work on the core systems for NPC-driven guilds is progressing nicely, albeit slowly (since I only have weekends to work on the system). I ended up having to redo large parts of the scripting systems that save information between server sessions, but I am finally approaching the point where I can sta...
by Somnium
Sun Jun 05, 2016 5:18 am
Forum: Suggestions and Q&A
Topic: My thoughts on the features that I am currently working on
Replies: 8
Views: 7179

Re: My thoughts on the features that I am currently working on

The "fully functional guild structure" that Tara refers to, is the "old" player-driven guild system (i.e. for certain factions, there are already mechanics in place that supports "ranks" and player guild association). The new system I'm currently working on, and have described in the above, is diffe...
by Somnium
Fri Jun 03, 2016 9:57 pm
Forum: Suggestions and Q&A
Topic: My thoughts on the features that I am currently working on
Replies: 8
Views: 7179

Re: My thoughts on the features that I am currently working on

Well, first of all, as a bit of OOC information, the good Merlon Gerai does not know all that is to know about the Aidbringers :) While all three Ainun are technically answerable to their Ainun leader, and ultimately to the High Organizer, in practice, only the Aran Einun (the "military" branch) are...
by Somnium
Sun May 29, 2016 8:00 pm
Forum: Announcements
Topic: Changelog
Replies: 5
Views: 7151

Changelog: 28.05.2016

Changelog: 28.05.2016: New content: Continued the preparations for the first "NPC-driven" guild features (as outlined in my post in the "Suggestions and Q&A" forum). The first guild to implement these new features, will be the "Aidbringers" guild (a good-aligned guild, based in Xymoria). More info ...
by Somnium
Thu May 26, 2016 9:42 pm
Forum: Announcements
Topic: Changelog
Replies: 5
Views: 7151

Changelog 26.05.2016

Changelog: 26.05.2016:

New content:
  • Worked a bit more on upcoming features - I've elaborated on these in a topic in the suggestions forum, so that you can comment on these.
Bug fixes:
  • Fixed additional spelling errors, and updated a lot of ingame lore text - work is still ongoing
by Somnium
Thu May 26, 2016 9:38 pm
Forum: Suggestions and Q&A
Topic: My thoughts on the features that I am currently working on
Replies: 8
Views: 7179

My thoughts on the features that I am currently working on

I think that one of the central themes at the core of Alangara, has always been the concept of "self improvement". And I believe, that this theme can be most strongly seen in the game mechanics design of Alangara. Your character will grow considerably in strength and available equipment over time (e...
by Somnium
Tue May 24, 2016 9:02 pm
Forum: Announcements
Topic: Changelog
Replies: 5
Views: 7151

Changelog: 24.05.2016

Changelog: 24.05.2016: New content: Made some groundwork for an upcoming feature addition - more information about this, will be posted on the forum later on. Bug fixes: Fixed a bug that could cause names and descriptions to "jumble around". Fixed and added additional text - work is still ongoing