( FIXED ) Some Forge Issues

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Balkoth
Posts: 188
Joined: Mon Feb 23, 2015 1:55 pm

( FIXED ) Some Forge Issues

Post by Balkoth » Thu Feb 26, 2015 8:24 pm

Tried to add 2d8 Sonic damage to my weapon and this resulted:

Edit: Hmm, took this at a higher resolution so you could see both the dialogue and the item properties but it's difficult to read for some reason, unlike the others at lower resolution.

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This is how the damage types dialogue usually appears:

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But you can still select the invisible options:

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And then sometimes the options appear properly:

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tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Some Forge Issues

Post by tarashon » Thu Feb 26, 2015 8:35 pm

Hi :)

Ya i have noticed that for some weird reason randomly it sometimes only show the first choise available. This also happens with spelltype casterclass where it oftens only show Bard ( being the first ).

Basically whenever you only have 1 choice in the dialog you can be sure the error has occured.

I didnt know what to do with it right away but have consideret putting up an OOC sign explaining the problem with the dialog. Perhaps you have an idea Seeker ?

/tara

Balkoth
Posts: 188
Joined: Mon Feb 23, 2015 1:55 pm

Re: Some Forge Issues

Post by Balkoth » Sun Mar 01, 2015 10:51 pm

Just a reminder that the issue wasn't just the dialogue -- trying to add 2d8 damage in fact only added 4 damage.

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tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Some Forge Issues

Post by tarashon » Mon Mar 02, 2015 12:45 am

The fault in 2d8 was due to script error case 4 instead of 14, same was with 2d6 case 3 instead of case 13. Some technical stuff I actually managed to figure out and fix, WOHOO a MIRACLE ( asuming it actually Works now lol ); na it should ! :)

/tara

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