( FIXED ) Fireball Scaling Bugged

For in-game support requests, and bug reports.
Post Reply
Balkoth
Posts: 188
Joined: Mon Feb 23, 2015 1:55 pm

( FIXED ) Fireball Scaling Bugged

Post by Balkoth » Sun Mar 01, 2015 6:01 am

The changes say Fireball does 1d6 per level up to level 25 where it does 25d6. However, it almost seems to be scaling at 2d6 per level or something.

For example, Ralpha the Diseased was doing over 70 damage with Fireballs...which at 3.5 per level would mean he's level 20. Our sorcerer at level 7 was also doing 50ish damage versus more like 25ish damage. Ralpha's damage is also kind of a problem given that his Fireball literally one shots most level 8s from full health.

User avatar
tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Fireball Scaling Bugged

Post by tarashon » Sun Mar 01, 2015 10:38 am

The fireball was indeed at level*2, which has now been fixed.

/tara

Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests