( FIXED ) The Lagoon

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Balkoth
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Joined: Mon Feb 23, 2015 1:55 pm

( FIXED ) The Lagoon

Post by Balkoth » Tue Mar 17, 2015 8:00 am

Entire "shore" for the Lagoon is devoid of anything except two chests. Maybe this is intended for the creepiness factor (running around the edge of the Lagoon expecting something to jump out at you but nothing does), but mentioning it if not.

The Lagoon itself seemed to be just one area? Found a cave underwater that seemed it might lead somewhere but there was no transition.

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tarashon
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Joined: Sun Jan 11, 2015 6:27 pm

Re: The Lagoon

Post by tarashon » Tue Mar 17, 2015 8:09 pm

This sounds odd. It is severel areas and ive been there myself on tarashai "this time around" so the transitions should Work just fine..

As for the the shore being empty that is indeed a mistake. Guess ill have to look over the intire area to see if something "sttrange" is going on...

/tara

Balkoth
Posts: 188
Joined: Mon Feb 23, 2015 1:55 pm

Re: The Lagoon

Post by Balkoth » Tue Mar 17, 2015 8:20 pm

tarashon wrote:This sounds odd. It is severel areas and ive been there myself on tarashai "this time around" so the transitions should Work just fine.
You mean several areas underwater? That's where my trail ended, after one underwater area.

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tarashon
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Re: The Lagoon

Post by tarashon » Tue Mar 17, 2015 8:22 pm

wow something has gone terrible wrong there. No there is severel areas before you get to the underwater area with sharks. Something has clearly gone totally wrong with some area transistions etc...

/tara

Balkoth
Posts: 188
Joined: Mon Feb 23, 2015 1:55 pm

Re: The Lagoon

Post by Balkoth » Tue Mar 17, 2015 8:49 pm

tarashon wrote:wow something has gone terrible wrong there. No there is severel areas before you get to the underwater area with sharks. Something has clearly gone totally wrong with some area transistions etc...
No no no no no no no.

There was a series of areas -- like Lost Isle -> The Wreck -> The Path -> The Lagoon Shore -> The Lagoon (underwater). Might be forgetting one or two as well. Just expected more than one underwater area.

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tarashon
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Re: The Lagoon

Post by tarashon » Fri Mar 20, 2015 5:10 pm

AH....

Well Work in Progress that one...

The intire lost isle never was inplay "back then" but was something i started to create a few years ago for the fun of Building something different so it isnt really finished at all.

/tara

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tarashon
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Re: ( FIXED ) The Lagoon

Post by tarashon » Sun Mar 22, 2015 1:08 pm

The Upper Lagoon have now been populated and with a +2 CR strenght monsters compared to area before. The lower Lagoon have had their sharks ( thats was infact more or less similar to monsters 2 areas earlier, upped with an aditional 2 cr from the upper Lagoon. The intention of this is to effectively make this and epic Group area, and ready for adding more zones and starting to implement quests in the intire set of areas - likely adverticed from level 20+ so that people might solo some of them when they begine but gradually it gets harder and you likely need friends along...

When adding questlines it will likely be divided in level 20 solo'able set and level 20+ Group ( that can be done after the first one )

/tara

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