Companion & Familiar custom looks.

Please post suggestions and questions about Alangara in this forum.
Post Reply
User avatar
tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Companion & Familiar custom looks.

Post by tarashon » Sat Feb 28, 2015 5:16 pm

Howdy folks.

Dreppi ( spe ) mentioned a likeing for Badgers as Companion. However our customchanges means that the standard version of badgers are quite useless on this server. Another aspect is that we currently cater 3 different kinds of companions being...

Panther = high damage, low "durability".

Direwolf = medium damage, medium "durability".

Bear = Low damage, high "durability".

And 1 familiar type being ...

Panther = A mixture of the panter and direwolf for druids.

( it should be noted that we will not give access to the 2 other types to familiars since we dont want wizards to have an "xp free" tank also )

Now... whereas these custom creatures are nice for gametechnically reasons they naturally come with a limit to RP since one is more or less forced to pick specifics to match ones gamingstyle. Also adding one single companion or familiar is a giant work since it's in effect recreating 40 creatures including special animal skins and weapons, not to mention skills, feats, etc etc.

As a solution to this we have now introduced "Immersion Tool - X" which can be given to wizards, sorcerors, rangers and druids by DM's upon request.

Currently we have...

*Allip

* Badger
* Bat
* Battle Horror
* Bear, Brown
* Beetle, Fire

* Cobra

*Demilich

*Ghast

* Dragon, Fairy
* Dragon, Pseudo
* Dragon, Small Purple

* Elemental Air
* Elemental Earth
* Elemental Fire
* Elemental Lightning
* Elemental Magma
* Elemental Water
* Eyeball

* Fairy
* Falcon

* Imp

* Mechanon Cutter
* Monodrone

* Panther, Black

* Wolf ( normal one )

*Shadow
*Skeleton priest
*Skeletal Devourer
*Spectre
* Stag

* Rat, Dire
* Raven

* Spider, dire
* Spider Wrath

* Treant ( young )

****

Besides this we have dynamic Wemic and Dynamic Brownie Immersion Tools for players wishing to play these races. Just request one from a DM or ask here on forum :)

****

Should you have any requests we will try to cater to them as fast as possible, adding to our creature range.

Basically we are open for suggestions allthough creaturesize matters, so only relatively small models. If one truly fancies some RP concept with a minotaur I suppose we would give it a shot, but giant daemons, dragons or other immensely powerfull beings are out of the question. Be reasonable in terms of RP "realism".

Enjoy !

/tara

User avatar
tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Druid & Familiar custom looks.

Post by tarashon » Sun Jul 10, 2016 2:25 pm

Howdy :)

Added lots of new Immersion Tools to the module after player request for elementals and constructs. The above post is updated with all current immersion tools in the module.

/tara

User avatar
tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Companion & Familiar custom looks.

Post by tarashon » Mon Nov 25, 2019 6:55 pm

Hi all :)

As per player request we have added new tools for undead types...

The above mainpost is also updated !

*Allip
*Demilich
*Ghast
*Shadow
*Skeleton priest
*Skeletal devourer
*Spectre

/Tarashon

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests