Other classes needing ideas

Please post suggestions and questions about Alangara in this forum.
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tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Other classes needing ideas

Post by tarashon » Thu Aug 18, 2016 9:53 pm

Thx alot Dante :)

Well we can make this and people can choose if they want to do it to play the PM or not do it of they dont but this way we can re-open the PM so I think that is a good thing :)

/tara

BenevolentDevil
Posts: 360
Joined: Sun Oct 18, 2015 3:37 am

Re: Other classes needing ideas

Post by BenevolentDevil » Thu Aug 18, 2016 10:30 pm

HOORAY!

Twilighteyes
Posts: 69
Joined: Sun Jan 24, 2016 6:23 pm

Re: Other classes needing ideas

Post by Twilighteyes » Wed Feb 12, 2020 8:46 pm

Adding to the shadow dancer items Dante listed (which are very solid) move HIPS to 10th level. Honestly there are so many creatures with crit/sneak immune and/or true sight that HIPS is almost a non-issue in a fair portion of the zones here. OR change HIPS for shadow step. Shadow dancer base concept should be avoidance and not getting hit. Rogues already have enough bonuses to attacking/damage IMO.

Fighter, as we chatted about in game earlier. Give them a feat that scales, appying critical immune and X% DR for X rounds with a cooldown. Scale X with level making a pure fighter a damage avoidance beast. Charge attack feature would be pretty cool as it would give fighters a new assault method, maybe give it an X% chance of Knockdown or stun and give it a cooldown so it cannot be spammed. I’d like to see this circle kick/dust storm in play, just to get an idea of what your thinking of as well.
Twilighteyes name "borrowed" from a book titled the same, NOT a reference to "sparkly" vampires.

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