( FIXED ) Last Boss in Werewolf Mines

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Balkoth
Posts: 188
Joined: Mon Feb 23, 2015 1:55 pm

( FIXED ) Last Boss in Werewolf Mines

Post by Balkoth » Mon Mar 16, 2015 2:21 am

So, this was the first instance of Death Magic that I've seen on the server. The good news is that I saved against it. The bad news is that I had a 30% chance to instantly die despite being level 19 and having a reasonable fortitude score (16, would have been 19 but penalty from Doom aura -- still a 15% chance to instantly die in ideal situation).

In a group it would have been less of a big deal -- presumably the boss killing one person wouldn't be the end of the world because you have several others to rez. But solo...you have to start the whole dungeon over.

And I don't recall ever seeing any items with Immunity: Death Magic (and there's no option at the forge).

So maybe the simplest solution is to just remove Destruction from that boss?

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tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Last Boss in Werewolf Mines

Post by tarashon » Mon Mar 16, 2015 10:37 pm

I'll be looking for some foul debuff to pester you with instead ;)

/tara

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tarashon
Posts: 857
Joined: Sun Jan 11, 2015 6:27 pm

Re: Last Boss in Werewolf Mines

Post by tarashon » Sun Mar 22, 2015 11:40 am

Removed the destructionspell from his spelllist and basically redesigned it completely for a more protective/healing apraoch.

/tara

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